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Matchmaking requires login?

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@insanehero wrote:

I'm using the auto-matchmaking facility but it crashes if the players are not logged into id.net

The callstack in FlashDevelop can't be copy/pasted but I'll type it in:

ID::Matchmaking/getPlayersRank
ID:Matchmaking/joinBestRoom
MethodInfo-60

then it just goes back to a timer via an 'apply' call.

The terminal error is:
[Fault] exception, information=ReferenceError: Error #1069: Property pid not found on String and there is no default value.

Can you confirm if login is a deliberate requirement for matchmaking?

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